Project Setup

Introduction To The Plugin (Just Skip it LOL)

The FSR Blueprint Control plugin provides full access to AMD FidelityFX™ Super Resolution 4 (FSR4) and FSR-Mobile directly through Blueprints.

With this plugin, you can manage runtime adjustments, build in-game settings menus, enable dynamic performance scaling, and perform debugging—all without relying on console commands or configuration files.

Adjust Config File For FSR Save System (Only 5.4 & Above)

FSR Save System Configuration (Unreal Engine 5.4 and Above) The plugin saves FSR settings in Engine.ini. This approach ensures that your settings are automatically applied after each restart.

To enable this system:

  1. Open DefaultEngine.ini in \YourProject\Config\.

  2. Add the following lines:

[SectionsToSave]
bCanSaveAllSections=true

Add Required Plugins To The Project

For FidelityFX Super Resolution 4 (Desktop)

The FSR Blueprint Control Plugin requires the FSR 4 plugin to be installed. You can download it from this provided link.

To install it (FSR 4 Plugin):

  1. Download and unzip the FSR 4 plugin package.

  2. Locate the FSR4 folder inside the extracted files.

  3. Copy the FSR4 folder into your project’s \YourProject\Plugins\ directory.

If your project does not already contain a Plugins folder, create one manually in the project root.

Open your Unreal project, check if the FSR 4 plugin is enabled (it usually is by default), and enable it manually if not.

For FidelityFX Super Resolution Mobile (Phones)

Open your Unreal Engine project, search for the Mobile FSR plugin (preinstalled in UE5), and enable it.

AMD FSR 4 BP Control Plugin (For Both Phone & Desktop)

Search for the AMD FSR 4 Blueprint Control plugin and enable it.

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