Project Setup
Introduction To The Plugin (Just Skip it LOL)
The FSR Blueprint Control plugin provides full access to AMD FidelityFX™ Super Resolution 4 (FSR4) and FSR-Mobile directly through Blueprints.
With this plugin, you can manage runtime adjustments, build in-game settings menus, enable dynamic performance scaling, and perform debugging—all without relying on console commands or configuration files.
Adjust Config File For FSR Save System (Only 5.4 & Above)
FSR Save System Configuration (Unreal Engine 5.4 and Above)
The plugin saves FSR settings in Engine.ini
. This approach ensures that your settings are automatically applied after each restart.
To enable this system:
Open
DefaultEngine.ini
in\YourProject\Config\
.Add the following lines:
[SectionsToSave]
bCanSaveAllSections=true
Add Required Plugins To The Project
For FidelityFX Super Resolution 4 (Desktop)
The FSR Blueprint Control Plugin requires the FSR 4 plugin to be installed. You can download it from this provided link.
To install it (FSR 4 Plugin):
Download and unzip the FSR 4 plugin package.
Locate the
FSR4
folder inside the extracted files.Copy the
FSR4
folder into your project’s\YourProject\Plugins\
directory.
Open your Unreal project, check if the FSR 4 plugin is enabled (it usually is by default), and enable it manually if not.

For FidelityFX Super Resolution Mobile (Phones)
Open your Unreal Engine project, search for the Mobile FSR plugin (preinstalled in UE5), and enable it.

AMD FSR 4 BP Control Plugin (For Both Phone & Desktop)
Search for the AMD FSR 4 Blueprint Control plugin and enable it.

Congratulations! The FSR 4 Blueprint Control plugin is now installed and set up successfully.
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